Hooks

Drawing

  • function draw_map () Called after the background map is drawn.
  • function draw_shadows () Called after shadows are drawn.
  • function draw_ground () Called after entities under the player are drawn.
  • function draw_entities () Called after entities are drawn.
  • function draw_top () Called after entities over the player are drawn.
  • function draw_dark () Called after the lighting is rendered.
  • function draw_overlay () Called after the game ui overlay is drawn.
  • function draw_game_ui () Called after the game ui is drawn.

Updates

  • function fixed_update (pdt) Called when a fixed update is processed.
  • function regen () Called when the map is regenerated.
  • function update (dt) Called when an update is processed.
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